calculate the corners of a mesh's bouning box
calculate the corners of a mesh's bouning box
meshcube(x)
x |
object of class 'mesh3d' |
returns a 8 x 3 matrix with the coordinates of the corners of the bounding box.
require(rgl) data(boneData) mc <- meshcube(skull_0144_ch_fe.mesh) ## Not run: spheres3d(mc) wire3d(skull_0144_ch_fe.mesh) ## End(Not run)
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