Play PTModule objects
## S4 method for signature 'PTModule' playMod(mod, wait = T, ...)
Unfortunately, it was not feasible to create a routine that can directly
interpret PTModule
objects and play them simultaneously.
Instead, the audio first needs to be rendered after which it can be played.
This method therefore first calls modToWave
and then
playWave
. Rendering may take some time and requires some
balance between speed, quality and accuracy. See the documentation of the
modToWave
method for the control you have on these aspects.
A Wave
object, generated from the
mod
object, is returned.
Pepijn de Vries
Other play.audio.routines:
playSample()
,
playWave()
Other module.operations:
PTModule-class
,
appendPattern()
,
clearSamples()
,
clearSong()
,
deletePattern()
,
fix.PTModule()
,
modToWave()
,
moduleSize()
,
patternLength()
,
patternOrderLength()
,
patternOrder()
,
playingtable()
,
rawToPTModule()
,
read.module()
,
trackerFlag()
,
write.module()
## Not run: data("mod.intro") ## play the module and capture the audio Wave wav <- playMod(mod.intro) ## End(Not run)
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