3D α-shape computation
This function calculates the 3D α-shape of a given sample of points in the three-dimensional space for α>0.
ashape3d(x, alpha, pert = FALSE, eps = 1e-09)
x | 
 A 3-column matrix with the coordinates of the input points.
Alternatively, an object of class   | 
alpha | 
 A single value or vector of values for α.  | 
pert | 
 Logical. If the input points are not in general position and
  | 
eps | 
 Scaling factor used for data perturbation when the input points are not in general position, see Details.  | 
If x is an object of class "ashape3d", then ashape3d
does not recompute the 3D Delaunay triangulation (it reduces the
computational cost).
If the input points x are not in general position and pert is
set to TRUE, the function adds random noise to the data. The noise is
generated from a normal distribution with mean zero and standard deviation
eps*sd(x).
An object of class "ashape3d" with the following components
(see Edelsbrunner and Mucke (1994) for notation): 
tetra | 
 For each
tetrahedron of the 3D Delaunay triangulation, the matrix   | 
triang | 
 For each triangle of the 3D Delaunay
triangulation, the matrix   | 
edge | 
 For each edge of the 3D Delaunay
triangulation, the matrix   | 
vertex | 
 For each sample point, the matrix   | 
x | 
 A 3-column matrix with the coordinates of the original sample points.  | 
alpha | 
 A single value or vector of values of α.  | 
xpert | 
 A 3-column matrix with the coordinates of the perturbated
sample points (only when the input points are not in general position and
  | 
Edelsbrunner, H., Mucke, E. P. (1994). Three-Dimensional Alpha Shapes. ACM Transactions on Graphics, 13(1), pp.43-72.
T1 <- rtorus(1000, 0.5, 2) T2 <- rtorus(1000, 0.5, 2, ct = c(2, 0, 0), rotx = pi/2) x <- rbind(T1, T2) # Value of alpha alpha <- 0.25 # 3D alpha-shape ashape3d.obj <- ashape3d(x, alpha = alpha) plot(ashape3d.obj) # For new values of alpha, we can use ashape3d.obj as input (faster) alpha <- c(0.15, 1) ashape3d.obj <- ashape3d(ashape3d.obj, alpha = alpha) plot(ashape3d.obj, indexAlpha = 2:3)
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