RandomRain
Adds rain effects.
icevision_RandomRain( slant_lower = -10, slant_upper = 10, drop_length = 20, drop_width = 1, drop_color = list(200, 200, 200), blur_value = 7, brightness_coefficient = 0.7, rain_type = NULL, always_apply = FALSE, p = 0.5 )
slant_lower |
should be in range [-20, 20]. |
slant_upper |
should be in range [-20, 20]. |
drop_length |
should be in range [0, 100]. |
drop_width |
should be in range [1, 5]. drop_color (list of (r, g, b)): rain lines color. blur_value (int): rainy view are blurry brightness_coefficient (float): rainy days are usually shady. Should be in range [0, 1]. |
drop_color |
drop_color |
blur_value |
blur_value |
brightness_coefficient |
brightness_coefficient |
rain_type |
One of [NULL, "drizzle", "heavy", "torrestial"] |
always_apply |
always_apply |
p |
p |
From https://github.com/UjjwalSaxena/Automold–Road-Augmentation-Library
None
image
uint8, float32
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