CSG Cone
CSG Cone
csg_cone(start = c(0, 0, 0), end = c(0, 1, 0), radius = 0.5)
start |
Default 'c(0, 0, 0)'. Start point of the cone, specifing 'x', 'y', 'z'. |
end |
Default 'c(0, 1, 0)'. End point of the cone, specifing 'x', 'y', 'z'. |
radius |
Default '1'. Radius of the bottom of the cone. |
List describing the box in the scene.
#Generate a basic cone: generate_ground(material=diffuse(checkercolor="grey20")) %>% add_object(csg_object(csg_cone(),material=glossy(color="red"))) %>% render_scene(clamp_value=10,fov=20) #Change the orientation by specifying a start and end generate_ground(material=diffuse(color="dodgerblue4",checkercolor="grey10")) %>% add_object(csg_object(csg_cone(start = c(-1,0.5,-2), end = c(1,0.5,-2), radius=0.5),material=glossy(checkercolor="red"))) %>% render_scene(clamp_value=10,fov=20, lookat=c(0,0.5,-2),lookfrom=c(3,3,10)) #Show the effect of changing the radius generate_ground(material=diffuse(color="dodgerblue4",checkercolor="grey10")) %>% add_object(csg_object( csg_combine( csg_cone(start = c(-1,0.5,-2), end = c(1,0.5,-2), radius=0.5), csg_cone(start = c(-0.5,1.5,-2), end = c(0.5,1.5,-2), radius=0.2)), material=glossy(checkercolor="red"))) %>% render_scene(clamp_value=10,fov=20, lookat=c(0,0.5,-2),lookfrom=c(-3,3,10)) #Render a glass cone in a Cornell box generate_cornell() %>% add_object(csg_object( csg_cone(start = c(555/2,0,555/2), end = c(555/2,555/2+100,555/2), radius=100), material=dielectric(attenuation=c(1,1,0.3)/100))) %>% render_scene(clamp_value=10)
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