CSG Plane
Note: This shape isn't closed, so there may be odd lighting issues if it's oriented the wrong way.
csg_plane(x = 0, y = 0, z = 0, normal = c(0, 1, 0), width_x = 4, width_z = 4)
x |
Default '0'. An x-coordinate on the plane. |
y |
Default '0'. A y-coordinate on the plane. |
z |
Default '0'. A z-coordinate on the plane. |
normal |
Default 'c(0,1,0)'. Surface normal of the plane. |
width_x |
Default '10'. |
width_z |
Default '10'. |
List describing the plane in the scene.
#Generate a plane csg_object(csg_plane(width_x=4, width_z=4), material=diffuse(checkercolor="purple")) %>% add_object(sphere(y=5,x=5,material=light(intensity=40))) %>% render_scene(clamp_value=10) #Combine the plane with a sphere csg_object(csg_combine( csg_sphere(radius=0.5), csg_plane(width_x=4, width_z=4,y=-0.5), operation="blend"),material=diffuse(checkercolor="purple")) %>% add_object(sphere(y=5,x=5,material=light(intensity=40))) %>% render_scene(clamp_value=10) #Re-orient the plane using the normal and csg_object(csg_combine( csg_sphere(radius=0.5), csg_plane(normal = c(1,1,0),width_x=4, width_z=4,y=-0.5), operation="blend"),material=diffuse(checkercolor="purple")) %>% add_object(sphere(y=5,x=5,material=light(intensity=40))) %>% render_scene(clamp_value=10)
Please choose more modern alternatives, such as Google Chrome or Mozilla Firefox.