Generate Studio
Generates a curved studio backdrop.
generate_studio( depth = -1, distance = -10, width = 100, height = 100, curvature = 8, material = diffuse() )
depth |
Default '-1'. Depth of the ground in the scene. |
distance |
Default '-10'. Distance to the backdrop in the scene from the origin, on the z-axis. |
width |
Default '100'. Width of the backdrop. |
height |
Default '100'. height of the backdrop. |
curvature |
Default '2'. Radius of the curvature connecting the bottom plane to the vertical backdrop. |
material |
Default |
Tibble representing the scene.
#Generate the ground and add some objects scene = generate_studio(depth=-1, material = diffuse(color="white")) %>% add_object(obj_model(r_obj(),y=-1,x=0.7,material=glossy(color="darkred"),angle=c(0,-20,0))) %>% add_object(sphere(x=-0.7,radius=0.5,material=dielectric())) %>% add_object(sphere(y=3,x=-2,z=20,material=light(intensity=600))) render_scene(scene, parallel=TRUE,lookfrom=c(0,2,10),fov=20,clamp_value=10,samples=500) #Zooming out to show the full default scene render_scene(scene, parallel=TRUE,lookfrom=c(0,200,400),clamp_value=10,samples=500)
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