Pig Object
Pig Object
pig( x = 0, y = 0, z = 0, emotion = "neutral", spider = FALSE, angle = c(0, 0, 0), order_rotation = c(1, 2, 3), scale = c(1, 1, 1), diffuse_sigma = 0 )
x |
Default '0'. x-coordinate of the center of the pig. |
y |
Default '0'. y-coordinate of the center of the pig. |
z |
Default '0'. z-coordinate of the center of the pig. |
emotion |
Default 'neutral'. Other options include 'skeptical', 'worried', and 'angry'. |
spider |
Default 'FALSE'. Spiderpig. |
angle |
Default 'c(0, 0, 0)'. Angle of rotation around the x, y, and z axes, applied in the order specified in 'order_rotation'. |
order_rotation |
Default 'c(1, 2, 3)'. The order to apply the rotations, referring to "x", "y", and "z". |
scale |
Default 'c(1, 1, 1)'. Scale transformation in the x, y, and z directions. If this is a single value, number, the object will be scaled uniformly. |
diffuse_sigma |
Default ‘0'. Controls the Oren-Nayar sigma parameter for the pig’s diffuse material. |
Single row of a tibble describing the pig in the scene.
#Generate a pig in the cornell box. generate_cornell() %>% add_object(pig(x=555/2,z=555/2,y=120,scale=c(80,80,80), angle = c(0,135,0))) %>% render_scene(parallel=TRUE, samples=400,clamp_value=10) # Show the pig staring into a mirror, worried generate_cornell() %>% add_object(pig(x=555/2-70,z=555/2+50,y=120,scale=c(80,80,80), angle = c(0,-40,0), emotion = "worried")) %>% add_object(cube(x=450,z=450,y=250, ywidth=500, xwidth=200, angle = c(0,45,0), material = metal())) %>% render_scene(parallel=TRUE, samples=500,clamp_value=10) # Render many small pigs facing random directions, with an evil pig overlord set.seed(1) lots_of_pigs = list() for(i in 1:10) { lots_of_pigs[[i]] = pig(x=50 + 450 * runif(1), z = 50 + 450 * runif(1), y=50, scale = c(30,30,30), angle = c(0,360*runif(1),0), emotion = "worried") } many_pigs_scene = do.call(rbind, lots_of_pigs) %>% add_object(generate_cornell(lightintensity=30, lightwidth=100)) %>% add_object(pig(z=500,x=555/2,y=400, emotion = "angry", scale=c(100,100,100),angle=c(30,90,0), order_rotation=c(2,1,3))) render_scene(many_pigs_scene,parallel=TRUE,clamp_value=10, samples=500, sample_method="stratified") #Render spiderpig generate_studio() %>% add_object(pig(y=-1,angle=c(0,-100,0), scale=1/2,spider=TRUE)) %>% add_object(sphere(y=5,z=5,x=5,material=light(intensity=100))) %>% render_scene(samples=500,lookfrom=c(0,2,10),clamp_value=10)
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