Render Preview
Takes the scene description and renders an image, either to the device or to a filename.
render_preview(..., light_direction = c(0, -1, 0), exponent = 6)
... |
All arguments that would be passed to 'render_scene()'. |
light_direction |
Default 'c(0,-1,0)'. Vector specifying the orientation for the global light using for phong shading. |
exponent |
Default '6'. Phong exponent. |
Raytraced plot to current device, or an image saved to a file.
generate_ground(material=diffuse(color="darkgreen")) %>% add_object(sphere(material=diffuse(checkercolor="red"))) %>% render_preview() #Change the light direction generate_ground(material=diffuse(color="darkgreen")) %>% add_object(sphere(material=diffuse(checkercolor="red"))) %>% render_preview(light_direction = c(-1,-1,0)) #Change the Phong exponent generate_ground(material=diffuse(color="darkgreen")) %>% add_object(sphere(material=diffuse(checkercolor="red"))) %>% render_preview(light_direction = c(-1,-1,0), exponent=100)
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