GdkPixbufLoader
Application-driven progressive image loading.
gdkPixbufLoaderNew()gdkPixbufLoaderNewWithType(image.type, .errwarn = TRUE)gdkPixbufLoaderNewWithMimeType(mime.type, .errwarn = TRUE)gdkPixbufLoaderGetFormat(object)gdkPixbufLoaderWrite(object, buf, .errwarn = TRUE)gdkPixbufLoaderSetSize(object, width, height)gdkPixbufLoaderGetPixbuf(object)gdkPixbufLoaderGetAnimation(object)gdkPixbufLoaderClose(object, .errwarn = TRUE)gdkPixbufLoader(image.type, mime.type, .errwarn = TRUE)
GObject +----GdkPixbufLoader
GdkPixbufLoader provides a way for applications to drive the
process of loading an image, by letting them send the image data
directly to the loader instead of having the loader read the data
from a file. Applications can use this functionality instead of
gdkPixbufNewFromFile or gdkPixbufAnimationNewFromFile
when they need to parse image data in
small chunks. For example, it should be used when reading an
image from a (potentially) slow network connection, or when
loading an extremely large file.
To use GdkPixbufLoader to load an image, just create a new one,
and call gdkPixbufLoaderWrite to send the data to it. When
done, gdkPixbufLoaderClose should be called to end the stream
and finalize everything. The loader will emit three important
signals throughout the process. The first, "size_prepared",
will be called as soon as the image has enough information to
determine the size of the image to be used. If you want to scale
the image while loading it, you can call gdkPixbufLoaderSetSize
in response to this signal.
The second signal, "area_prepared",
will be called as soon as the pixbuf of the desired has been
allocated. You can obtain it by calling gdkPixbufLoaderGetPixbuf.
If you want to use it, simply ref it.
In addition, no actual information will be passed in yet, so the
pixbuf can be safely filled with any temporary graphics (or an
initial color) as needed. You can also call
gdkPixbufLoaderGetPixbuf later and get the same pixbuf.
The last signal, "area_updated" gets called every time a region is updated. This way you can update a partially completed image. Note that you do not know anything about the completeness of an image from the area updated. For example, in an interlaced image, you need to make several passes before the image is done loading.
Loading an animation is almost as easy as loading an
image. Once the first "area_prepared" signal
has been emitted, you can call gdkPixbufLoaderGetAnimation
to get the GdkPixbufAnimation struct and gdkPixbufAnimationGetIter
to get an GdkPixbufAnimationIter for displaying it.
GdkPixbufLoaderThe GdkPixbufLoader struct contains only private
fields.
gdkPixbufLoader is the result of collapsing the constructors of GdkPixbufLoader (gdkPixbufLoaderNew, gdkPixbufLoaderNewWithType, gdkPixbufLoaderNewWithMimeType) and accepts a subset of its arguments matching the required arguments of one of its delegate constructors.
area-prepared(loader, user.data)This signal is emitted when the pixbuf loader has allocated the
pixbuf in the desired size. After this signal is emitted,
applications can call gdkPixbufLoaderGetPixbuf to fetch
the partially-loaded pixbuf.
loaderthe object which received the signal.
user.datauser data set when the signal handler was connected.
area-updated(loader, x, y, width, height, user.data)This signal is emitted when a significant area of the image being loaded has been updated. Normally it means that a complete scanline has been read in, but it could be a different area as well. Applications can use this signal to know when to repaint areas of an image that is being loaded.
loaderthe object which received the signal.
xX offset of upper-left corner of the updated area.
yY offset of upper-left corner of the updated area.
widthWidth of updated area.
heightHeight of updated area.
user.datauser data set when the signal handler was connected.
closed(loader, user.data)This signal is emitted when gdkPixbufLoaderClose is called.
It can be used by different parts of an application to receive
notification when an image loader is closed by the code that
drives it.
loaderthe object which received the signal.
user.datauser data set when the signal handler was connected.
size-prepared(loader, width, height, user.data)This signal is emitted when the pixbuf loader has been fed the
initial amount of data that is required to figure out the size
of the image that it will create. Applications can call
gdkPixbufLoaderSetSize in response to this signal to set
the desired size to which the image should be scaled.
loaderthe object which received the signal.
widththe original width of the image
heightthe original height of the image
user.datauser data set when the signal handler was connected.
Derived by RGtkGen from GTK+ documentation
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